IoT architecture layers and design change to address data deluge
No proliferating technology — not telephones, televisions, automobiles, computers, video games or even cellphones — has ever grown and spread across the landscape as rapidly as IoT. Of course, computers, video games and cellphones are all, by definition, now part of IoT. IoT even absorbed innocuous devices, such as wristwatches, thermostats, video cameras, door locks, and electrical sockets and switches in buildings.